Check out the latest model drops and powerful integrations.
This project offers a preliminary exploration of Stable Diffusion v1, integrated directly within the Unity editor via the Daydream API. The User can dynamically switch the video input between the full render and two distinct depth map variations.
The environment, built upon the default Unity third-person starter project, incorporates additional shapes and boxes strategically placed to inspire the generation process and encourage greater environmental detail. Future plan involves developing this further to enable interactivity, allowing users to trigger different prompts or modify parameters sent to the API.