Cosmic Explosion Sim [PC only]

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Cosmic Explosion Sim [PC only]

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This project utilizes TouchDesigner’s NVIDIA Flex Solver Component to recreate a gravity-based particle simulator.The render is then processed through StreamDiffusionTD, transforming the simulation into a vivid, exploding planet.

Particle simulations are excellent inputs for StreamDiffusion, especially for conceptual outputs like universes or oceans.In this workflow, Daydream’s server-hosted StreamDiffusion plays a key role by offloading the AI generation — allowing smooth, high-quality animations even when GPU-intensive solvers like NVIDIA Flex are in use.

  • NVIDIA Flex Solver for real-time particle physics
  • StreamDiffusionTD for AI-enhanced rendering
  • Server-hosted processing for stable framerates
  • Ideal for universe, explosion, and fluid-style visual effects

NVIDIA Flex Solver for real-time particle physics

StreamDiffusionTD for AI-enhanced rendering

Server-hosted processing for stable framerates

Ideal for universe, explosion, and fluid-style visual effects

Creating cosmic motion through particle physics and diffusion — where gravity meets imagination.

Attachments
v1